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VAM Package optimization - Hunting-Succubus.Enhanced_Eyes.3 23MB -> 0.7MB

mcwiki

New Member
Jan 23, 2024
12
32
Hello guys,
I'm working on optimization of most commonly used VARs.

Today its Hunting-Succubus.Enhanced_Eyes.3
USE IT AT YOUR OWN DISCRESSION!

You get:
  • smaller size var
  • loads instantly when enabled
  • less vram memory use -> better performance
  • no visible loses in quality!

DOWNLOAD LINKS ->

--------------------------------------------------------------------------------------
Detailed analysis below:

Normal maps without information -> reduced in size 1MB -> 3KB
but also in resolution 2048x2048 -> 256x 256 = 16MB in video ram vs 256KB !!

ba1.png

mask -> size reduction is not that significant... but resolution and therefore video ram usage massive saving without quality loose

1024 x 1024 = 4MB memory vs 128 x 128 = 64KB memory :)

ba5.png ba6.png

ba2.png ba3.png

removed unused textured, not referenced anywhere.
If 3rd party package uses them... let me know in the comment. and I will bring them one by one per request.

unusued.png


Final notes,
This could be optimized even MORE :)
But I'm not sure how "close" you want to look at her eyes!
2k textures is perfect for whole character! Not just the eyes! OR even eye's reflection or "normal map"
I bet you CAN SEE BUMPNESS of EYE's SCLERA ... ROTFL!
(see below, textured reduced 4x, and zoomed 10x)


Screenshot 2024-10-29 140448.png


anyways, if you find it handy, let me know in the comments.
I will definatelly use these optimized packages and override original ones.

Maybe keep them backed up in separated directory
and then copy, paste, and override ones in AddonPackages/
 

reer15

New Member
Jul 22, 2020
12
164
Yeah, most of the artists do 4k textures for no reason. It only makes sense if you diffuse texture, e.g. face or torso skin texture
 

gghhoosstt123

Member
Oct 9, 2022
196
168
Hello guys,
I'm working on optimization of most commonly used VARs.

Today its Hunting-Succubus.Enhanced_Eyes.3
USE IT AT YOUR OWN DISCRESSION!

You get:
  • smaller size var
  • loads instantly when enabled
  • less vram memory use -> better performance
  • no visible loses in quality!

DOWNLOAD LINKS ->

--------------------------------------------------------------------------------------
Detailed analysis below:

Normal maps without information -> reduced in size 1MB -> 3KB
but also in resolution 2048x2048 -> 256x 256 = 16MB in video ram vs 256KB !!

View attachment 4181814

mask -> size reduction is not that significant... but resolution and therefore video ram usage massive saving without quality loose

1024 x 1024 = 4MB memory vs 128 x 128 = 64KB memory :)

View attachment 4181819 View attachment 4181820

View attachment 4181829 View attachment 4181827

removed unused textured, not referenced anywhere.
If 3rd party package uses them... let me know in the comment. and I will bring them one by one per request.

View attachment 4181832


Final notes,
This could be optimized even MORE :)
But I'm not sure how "close" you want to look at her eyes!
2k textures is perfect for whole character! Not just the eyes! OR even eye's reflection or "normal map"
I bet you CAN SEE BUMPNESS of EYE's SCLERA ... ROTFL!
(see below, textured reduced 4x, and zoomed 10x)


View attachment 4181833


anyways, if you find it handy, let me know in the comments.
I will definatelly use these optimized packages and override original ones.

Maybe keep them backed up in separated directory
and then copy, paste, and override ones in AddonPackages/
Aye yo lets go?