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[S>Writer] Theo Malt, writer, looking for work. [CLOSED]

L7Bear

Active Member
May 29, 2017
935
1,574
Theo Malt, writer

Writing for AVNs since 2018.
Most known for writing on "Fetish Locator" (Seasons 1, 2, and 3) from Sept 2019 to Dec 2023.
Well known as the original writer and co-creator of Lost at Birth (2022.)
Lifelong American (Washington DC area), native "English" speaker/writer, etc.

Skills:
- Writing (English)
- Ren'Py
- Character Design
- World/Universe Design
- Creating a Blueprint &/or Gameplan for the overall game
- Dialogue
- Descriptions for Rendering / Graphic Artists
- Etc.

Preferred method of contact:
- theodore.malt@gmail.com
- Discord (Theo Malt , themalt , TheMalt#1875 )
- message me here on F95
- or reply/comment to this post

Employment Type & Rates:
- Writer, Senior Writer, Lead Writer, etc.
- I usually start with new/prospective game devs and request 30% share
- rates vary depending on project and expectations

Availability:
- 24/7-ish.
- I'm awake at odd hours, and when I'm awake, I am usually online.

Work Samples:
- Fetish Locator (see above for link)
- Lost at Birth (see above for link)
-

Additional comments:
- I am a fast worker/writer when I am healthy. However, I may be slower or incapacitated for days/weeks due to health issues.
- Looking for paying work, or a reasonable revenue share.
- Aside from the above, I have written &/or ghost-written for at least half a dozen AVNs since 2018.
- I have not written vore (yet), but (other than the aforementioned) I have probably written for every fetish/kink you can imagine.
- Open-minded. Even if I cannot (or will not) write for your project, I am usually willing to provide advice based on my experience.
- I will NOT work on bestiality, pedophilia, necrophilia, nor anything else that will get me in trouble with the US Gov't.
- I have written for games making $2k+/mo. I have written for games in Patreon's Top 100 Adult Games. I have experience and am damn good at what I do. If you are up to the task, we should be able to make a phenomenally successful game together.
- has worked with teams as large as 18+ people (including as many as 4 writers plus Lead Dev for a single project) and as small as 2 people (writer plus Lead Dev).