Come on!!!! That's ridiculous!!!!
Come on!!!! That's ridiculous!!!!
beautiful render
what?Come on!!!! That's ridiculous!!!!
It would be great if this happened in the game.
perhaps the best face yet?
yeah, the 2.10 update (in CG files) is a fucking tease. didn't even see any skin from sophia. last update, she was naked as hell. really shitty in that part. still, sophia looks so damned good.Does any1 make Fan Art of the new Tutoring scenes? (I felt like we needed more) *theyre all 18+
Can you tell me what dependencies you used?Still messing around with Cathy.
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Amazing arts) Sophia looks great with DeShawn) They are so hot together)A few renders I made for Jungles70 fanart videos.
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Love the motion effect. It's even better if it's used with some kind of descriptive dialog.A few renders I made for Jungles70 fanart videos.
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Damn son! You truly made artA few renders I made for Jungles70 fanart videos.
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I loved this. Impact animation and sounds were well coordinated. You have a future in animation.Seeing some of you making videos made me want to give it a try.
Here's the result.
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Note: I have the impression that the video is of better quality when downloaded rather than when using the google embedded player.
Thanks to people who shared their work on Sam's Bedroom (T-oxygen, WhiteWolf619, Old Dog, and certainly others I missed).
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I used an animation pose for the bodies, and made only minor adjusments (hands, heads, expression, hair, accessories, duvet).
By the way, there are some bad artifacts on the duvet animation (Sam collision + bed angle + ). If you know how to fix it, feel free to share.
DAZ is not really "user friendly" for animation, and I personnally encoutered many bugs. Cheers to people mastering animation process.
To people who may start animation, below 2 tools which helped me.
There may be better solutions, I am by no means an expert at all (this was my 1st video).
You must be registered to see the linkshelped me a lot to fix Sam's "shaking" hand (You must be registered to see the links's how it was before using the script).
I used mcjKeepOrient to force hand orientation, and mcjHoldOn (or mcjAutoLimb, don't remember ) to force hand position.- I rendered the video @ 24 FPS, then used
You must be registered to see the linksto double the frame rate (this uses AI).