- Jul 24, 2023
- 74
- 84
no wait i paid for itFunny how I can find more critiques of my games on F95 than from people who ACTUALLY test my games hahaha
(btw thanks for all the info!)
no wait i paid for itFunny how I can find more critiques of my games on F95 than from people who ACTUALLY test my games hahaha
(btw thanks for all the info!)
There is definitely some food. Try to take a good look at the tables. It is true that it is not very visible. It can be easily missed.In the new version of the FNAF game is there actually any food? Feel like I ran around every room and didn't see anything to pick up other than a card for the basement then I starve to death? If this is all there is so far then I won't complain as I've played a lot worse, just feel like I missed something based on the fact there's a hunger bar
Really, this is one of the more vocal hubs for feedback on lewd games separate from, say, itch.io or Discord servers. Showcasing and allowing others to play a dev's game (whether legally acquired or not) garners feedback and exposure, especially acquired from hundreds of people lurking by (like me!). Sure, sounds like the typical "I'll pay you in exposure!" schmoes that mooch off the talent of skilled artists, but hey, it works I suppose.Funny how I can find more critiques of my games on F95 than from people who ACTUALLY test my games hahaha
(btw thanks for all the info!)
now i feel badReally, this is one of the more vocal hubs for feedback on lewd games separate from, say, itch.io or Discord servers. Showcasing and allowing others to play a dev's game (whether legally acquired or not) garners feedback and exposure, especially acquired from hundreds of people lurking by (like me!). Sure, sounds like the typical "I'll pay you in exposure!" schmoes that mooch off the talent of skilled artists, but hey, it works I suppose.
don't feel, it's ppl like you that inspire me to continue developing and learning!now i feel bad
I dont want to be harsh on the project because I genuinely do like the overall design of it, it just needs to be cooked for a lot longer. A puzzle based stealth game with a relatively open world is a neat idea, and an active sex system from either being caught or trapping animatronics (such as shooting them with a gun to knock them down or maybe even having actual traps in the future you can utilize, who knows) and taking advantage of them is great potential. Polished up, fleshed out mechanics, a direction (eventually), but I'm here for it tbh. As much as I hate certain aspects about it that I pointed out I do admittedly play each build for like an hour or two to get a feel for it. One critcism I missed that sucked was the key card underground.(And a special shoutout to SonaraFox! Dude, his critiques were spot on. I needed a better perspective and to understand where I'm going wrong and where I'm succeeding! Sometimes it feels like we're "professional game devs," but the truth is I'm just a salaried worker who loves making games and is still learning. Pointing out where I'm going wrong fairly without just ranting is golden!)
Guess what?I dont want to be harsh on the project because I genuinely do like the overall design of it, it just needs to be cooked for a lot longer. A puzzle based stealth game with a relatively open world is a neat idea, and an active sex system from either being caught or trapping animatronics (such as shooting them with a gun to knock them down or maybe even having actual traps in the future you can utilize, who knows) and taking advantage of them is great potential. Polished up, fleshed out mechanics, a direction (eventually), but I'm here for it tbh. As much as I hate certain aspects about it that I pointed out I do admittedly play each build for like an hour or two to get a feel for it. One critcism I missed that sucked was the key card underground.
Context, for those who don't know, is that there is a dumbwaiter in the kitchen that goes down and if you get the proper key cards during the day time you can access the underground area that is kinda maze like but otherwise has nothing in it except the bottom half of the dumbwaiter where there's a keycard and controls to move it up and down. Literally have no idea how far up you have to push it so I just pushed it once thinking it would be there, ran up into the kitchen to see its still too far down, ran back down to push it a couple more times and then figured I'd keep pressing it to make sure, ran back up to find now the dumbwaiter is way too fucking high up, and then gave up because I didn't want to play this game of running for 30 seconds to a minute back and forth between these huge gaps to micromanage a dumbwaiter that moves like 1 foot at a time with no reference point. Moving it up should just go straight to the kitchen and be done with it, or have a cap so you can keep spamming it until it reaches the kitchen and then gives an error noise.
I actually went back because you said this to check and sure enough there really was a key card there for me. My guess is that it's a potential random spawn or maybe it just didn't spawn for you at all. Doesn't matter anyway, I pressed the up button 3 times and got it and it only lead to a room with a table, a bunch of blood, and a golden freddy costume.Guess what?
There's nothing in the damn dumbwaiter.
The shotgun serves two purposes, and death isn't one of them. One is to just simply stun the animatronic so you can get away easily. They can't be killed so you can only use the time they're down to sprint away to lose aggro, although for now its not really that necessary since there is only like two to avoid in the current build. Still if more puzzles are added into the game it will be useful to run around the facility with no repercussions, assuming you have the ammo to spare. The second purpose is to initiate a player dominant sex scene, which I forget if its still in the current build but was added back in the classic version that used Chica where you could take her missionary style because of that knock down mechanic.The fuck am I supposed to do with the shotgun, I blast them and NOTHING happens.
When I say nothing, I mean nothing, no stun, no knock down for sex, just nothing. I've tried point blank, I've tired on all 4 of the animatronics, just nothing happens. They just keep running at me like there was nothing in the gun at all.The shotgun serves two purposes, and death isn't one of them. One is to just simply stun the animatronic so you can get away easily. They can't be killed so you can only use the time they're down to sprint away to lose aggro, although for now its not really that necessary since there is only like two to avoid in the current build. Still if more puzzles are added into the game it will be useful to run around the facility with no repercussions, assuming you have the ammo to spare. The second purpose is to initiate a player dominant sex scene, which I forget if its still in the current build but was added back in the classic version that used Chica where you could take her missionary style because of that knock down mechanic.
perks of having a bigger test group I suppose lolFunny how I can find more critiques of my games on F95 than from people who ACTUALLY test my games hahaha
(btw thanks for all the info!)