mentioning some things i noticed incase anyone else finds it helpfull, some foes like enemy spellcasters are just not worth engaging properly, some have effectively save or die attacks... how i usually deal with em is the poison spell 1halfserious mentioned, ya see foes only got a set range they can react to things in. not sure if its fixed but one boring but practical way to deal with em is to just poison them from afar, they may move a bit but not much not quite sure what triggers seemingly random moves... something else to note, save before going into a new screen on you can re roll a room in some game modes, if you see one that makes you scream total bs you can use this to get a diffrent one. also items affect you the same as foes so if you find a nasty cursed item you can force it on a foe if they are in a state they cant fightback such as stun and certain effects are worse for certain foes over inflateed lips cause spells to botch for example. another thing, you can use traps to your advantage. spell throwers and nova clouds hit the foes as well so if theres a nasty effect nearby you can blast the foe with it if they are in the way. also dont be scared to die, posses your foes and they work for the most part like they do when your not possessing them might be some diffrences but not noticed, also if theres an enemy type you really hate you can sometimes disable that catagory on game start... but not allways it seems.