- Mar 15, 2018
- 266
- 474
It takes all of ten minutes, at most, to go from starting a brand new save to beginning the Autumn Ball, when you use the in built cheats.
You should make this mod lol, since there seems to be no workaround.Wow, folks in this thread are just *really* insistent that replaying hours of a game you just finished to see a slightly different CG ending is a totally reasonable and expected thing to do and that any suggestion to the contrary is way out of line.
Fine then, when I figure out how to just modify the save to easily get to both endings, I'll keep it to myself, nobody else would ever want or need such a thing I guess.
To be fair though, why isn't there just a "unlock the two endings" cheat? Yes I can spam CTRL for ten minutes, but it's not fun lolIt takes all of ten minutes, at most, to go from starting a brand new save to beginning the Autumn Ball, when you use the in built cheats.
I can't speak for the others on the team, but honestly? This is the first time I've seen it brought up as being an issue, so there's been nothing to prompt the creation of such a cheat. Given that there's no gallery, the 'Hey, if you continue you won't be able to do public favours' warning is usually enough.To be fair though, why isn't there just a "unlock the two endings" cheat? Yes I can spam CTRL for ten minutes, but it's not fun lol
Without sites like patreon we wouldn't be getting so many porn games in the first place. You have to take the good with the bad.7 months and counting for new update. This is the unfortunate state of many good games on this site.
Tbh, many games here appear to be developed without an actual "end-goal" in sight.
They instead devolve into endless projects, endless money-makers (for those that are profitable like WT:S)
Life goes on, and for some a lifetime passes
If you're itching for new content, the git is public, and the last update was on the 30th. While a 'feature complete' version is still some ways away, the team does have an end goal in mind. It's just going to take a while to get there, but thanks to Loafy developing as an artist, the development of the game has sped up.7 months and counting for new update. This is the unfortunate state of many good games on this site.
Tbh, many games here appear to be developed without an actual "end-goal" in sight.
They instead devolve into endless projects, endless money-makers (for those that are profitable like WT:S)
Life goes on, and for some a lifetime passes
What have they been doing on git? I know that they have a new artstyle in mind so I wonder will they change every Hermione pic?If you're itching for new content, the git is public, and the last update was on the 30th. While a 'feature complete' version is still some ways away, the team does have an end goal in mind. It's just going to take a while to get there, but thanks to Loafy developing as an artist, the development of the game has sped up.
7 months and counting for new update. This is the unfortunate state of many good games on this site.
Tbh, many games here appear to be developed without an actual "end-goal" in sight.
They instead devolve into endless projects, endless money-makers (for those that are profitable like WT:S)
Life goes on, and for some a lifetime passes
You are giving the developers too much credit. Most people discovered this game because of Hermione and the vast amount of work on her storyline was done by Akabur. After so many years the improvements Silver has made seem insignificant. A few mediocre pics during the sex scenes without animations and a lot of fluff dialogue during the regular favors. Sure I am not complaining that Hermione has more fleshed out dialogue while she rejects you because she is not the required level yet, but are we really going to pretend that this is content? It's polish. Anyone can do that. Take the original premise, art and writing and add on stuff on the side so you don't break anything. It's basically what coders do during their first month in a regular job before they start... actually doing productive stuff. If this game had only Cho/Luna etc content it would have sank faster than the Titanic. It's all about Hermione.I certainly see what you mean in other projects, the only other thread I follow on here is the "Something Unlimited" thread and that game has spiraled into unending side projects completely foreign to the original gameplay.
Having said that I don't see anything in WT:S that would indicate that at all. In fact I'd argue we already really have a finished product that's just being expanded upon like DLC that builds upon the original game.
You can play through Hermione's main story completely with no deviation and it feels like a full game. Over time additional women have been unlocked like Luna and Cho to be complete (or near so) in their stories. Tonks is next in line for an update from the sounds of it.
Honestly this dev does some of the things I really appreciate the most from what little experience on this site and the wealth of experience I have in gaming in general. They're open and honest about what they're doing, they complete one thing before shifting to another, they've built a general template/outline of what they're going to do which allows us as users/consumers of their work/art to have proper expectations of what will come next.
I don't think this is a full time job for any of them, I think this is a passion product they make some money from. That's not stable(for most people, this might be popular enough that might have morphed into a decent money maker but that could be gone in a second if goodwill dries up) so I don't fault them for a second for taking their time with the work. In game development in general I'm a firm believe in the old adage "It's done when it's done". Some of my favorite developers have used it and produced amazing works.
So ya, 7 months feels like a long time. If it helps I built a timeline of their "recent" update history to give you manner to build expectations (It's a page or two back; it's a big, ugly excel graphic so hard to miss). Right now I'm "loosely" anticipating a 9 month bake time for the next patch with a mild hope for a surprise October drop (October just feels like a Tonks month). That could be off, there's no hard/firm math behind my guess, but I'll be fine with however long they take because they've done a great job so far and I honestly mostly consider the work done at this point with bonus work added later.
What you see often are self-learning developers who want to make a game and spend more time on learning art, coding, testing and so on rather than project estimation.7 months and counting for new update. This is the unfortunate state of many good games on this site.
Tbh, many games here appear to be developed without an actual "end-goal" in sight.
They instead devolve into endless projects, endless money-makers (for those that are profitable like WT:S)
Life goes on, and for some a lifetime passes
If you're itching for new content, the git is public, and the last update was on the 30th. While a 'feature complete' version is still some ways away, the team does have an end goal in mind. It's just going to take a while to get there, but thanks to Loafy developing as an artist, the development of the game has sped up.
Like any respectable developer, they work out of branches before they merge it into master. If you check those, they've updated more recently.You must be registered to see the links
6 month
Like Ducks said, you're looking at the wrong branch. You'd need to check the dev branch to see up to date changes. You can even download dev branch and play it. Though that's a little more difficult than just downloading a fully compiled game and running it with a single click, so most people don't want to/don't know how to do that, which is fair.You must be registered to see the links
6 month